#Adjusts gui to render hunger bar, xp bar and xp level. Makes horse jump bar render only when jumping. Default: true improved_mount_gui = true #Fixes small delay when moving camera horizontally while mounted - MC-259512. Default: true fix_mounted_camera_lag = true #Prevents horse jump meter from filling up when mount is in the water. Default: true prevent_jumping_in_water = true #Offset to horse model head pitch while riding. Lowers the head so it's not blocking the view. Default: 20 # Default: 20 # Range: 0 ~ 45 horse_model_head_offset = 20 #Offset to horse model head y position while riding. Lowers the head so it's not blocking the view. Default: true # Default: 2 # Range: 0 ~ 4 horse_model_y_offset = 2 #If Lead slot is disabled, but lead is still required for hitching, indication of whether the Lead is equipped will be rendered in Horse inventory screen. Default: true render_lead_indication_without_slot = true #Makes horse-type mobs that named 'jeb_' render with rainbow effect, like sheep. Default: true. jeb_horse = true #Copper Horn tooltip will show details. copper_horn_details_tooltip = true [switch_inventory] #Adds button and hotkey to switch between player and horse inventory. Default: true enabled = true #X position of the button in player's inventory. # Default: 176 # Range: > -2147483648 player_button_position_x = -14 #Y position of the button in player's inventory. Default: 9. # Default: 9 # Range: > -2147483648 player_button_position_y = 9 #X position of the button in mount's inventory. Default: -14. # Default: -14 # Range: > -2147483648 horse_button_position_x = -14 #Y position of the button in mount's inventory. Default: 9. # Default: 9 # Range: > -2147483648 horse_button_position_y = 9 [transparent_horse] #Makes horse transparent depending on player's look angle. Default: true enabled = true #Maximum opacity (at the end angle). 0 - fully transparent. 1 - fully opaque. Default: 0.08. # Default: 0.08 # Range: 0.0 ~ 1.0 max_opacity = 0.08 #Angle at which the horse will start to become transparent. Default: 30. # Default: 30 # Range: -90 ~ 90 start_angle = 30 #Angle at which the horse will reach maximum transparency. Default: 70. # Default: 70 # Range: -90 ~ 90 end_angle = 70 [integration] #Useful information about some items will be shown in JEI description category. Default: true jei_information = true