[seeds] # Default: 1.0 # Range: 0.0 ~ 64.0 leavesSeedDropRate = 1.0 # Default: 0.15 # Range: 0.0 ~ 1.0 minSeasonalLeavesSeedDropRate = 0.15 # Default: 0.01 # Range: 0.0 ~ 1.0 voluntarySeedDropRate = 0.05 # Default: 0.0 # Range: 0.0 ~ 1.0 minSeasonalVoluntarySeedDropRate = 0.0 # Default: 0.16666666666666666 # Range: 0.0 ~ 1.0 seedPlantRate = 0.4 # Default: 1200 # Range: 0 ~ 6000 seedTimeToLive = 200 seedOnlyForest = false # Default: 0.0 # Range: 0.0 ~ 1.0 seedMinForestness = 0.5 climateAffectsFruitsAndPods = false [trees] # Default: 0.5 # Range: 0.0 ~ 16.0 treeGrowthMultiplier = 1.5 # Default: 1.0 # Range: 0.0 ~ 128.0 treeHarvestMultiplier = 1.2 # Default: 20.0 # Range: 1.0 ~ 200.0 maxTreeHardness = 16.0 # Default: 1.0 # Range: 0.0078125 ~ 32.0 treeHardnessMultiplier = 0.75 dropSticks = true # Default: 0.5 # Range: 0.0 ~ 1.0 scaleBiomeGrowthRate = 1.0 # Default: 0.0 # Range: 0.0 ~ 1.0 diseaseChance = 0.0 # Default: 7 # Range: 0 ~ 24 maxBranchRotRadius = 7 # Default: 40.0 # Range: 0.0 ~ 128.0 rootyBlockHardnessMultiplier = 40.0 #Allowed Values: ROOTED, SUNK, DISABLED swampOaksInWater = "ROOTED" # Default: 1 # Range: 1 ~ 512 boneMealGrowthPulses = 4 [interaction] isLeavesPassable = false vanillaLeavesCollision = true enableBranchClimbing = false enableCanopyCrash = false #Allowed Values: VANILLA, THICKNESS, VOLUME axeDamageMode = "THICKNESS" enableFallingTrees = true enableFallingTreeDamage = true # Default: 1.0 # Range: 0.0 ~ 100.0 fallingTreeDamageMultiplier = 1.0 dirtBucketPlacesDirt = true sloppyBreakDrops = true # Default: 6 # Range: 0 ~ 24 minRadiusForStrip = 6 enableStripRadiusReduction = true canBoneMealFruit = true canBoneMealPods = true dynamicSaplingDrops = true [world] generatePodzol = true worldGen = true dimensionsBlacklist = [] [debug] debug = false