[gravestone] #Fraction of XP to keep in gravestone on death (0.0 = lose all, 1.0 = keep all) # Default: 0.5 # Range: 0.0 ~ 1.0 xpRetainRatio = 0.5 #If true, gravestone can be created in water #If false, use last safe position allowGravestoneInWater = true #If true, gravestone can be created when a player dies in lava #If false, the items drop normally gravestoneOnLavaDeath = true #If true, place gravestone in the lava #If false, use last safe position allowGravestoneInLava = false #If true, dying to the void will place a gravestone at the last safe position #If false, the items drop normally gravestoneOnVoidDeath = true [soulShape] #Duration of the Soul Shape effect after respawn in minutes (0.0 = disabled, maximum 60.0) # Default: 20.0 # Range: 0.0 ~ 60.0 soulShapeDurationMinutes = 20.0 #Speed bonus multiplier for Soul Shape effect (0.0 = no bonus, 0.2 = 20% faster, 1.0 = 100% faster) # Default: 0.2 # Range: 0.0 ~ 2.0 soulShapeSpeedBonus = 0.2 #If true, players with Soul Shape effect are invincible soulShapeInvincible = true #If true, players with Soul Shape effect have slow falling soulShapeSlowFalling = true #If true, players with Soul Shape effect cannot attack mobs or other players soulShapePreventAttacks = true #If true, players with Soul Shape effect cannot break blocks soulShapePreventBlockBreaking = false #If true, breaking a block while Soul Shape is active will remove the effect (only when soulShapePreventBlockBreaking is false) soulShapeRemoveOnBlockBreak = true #Duration of the Soul Shape effect after retrieving items from gravestone in seconds (0.0 = disabled, maximum 300.0) # Default: 5.0 # Range: 0.0 ~ 300.0 soulShapeRetrieveDurationSeconds = 5.0