#Better Fishtanks Mod Configuration [general] #Require food for fish survival requireFood = true #Defines how water is displayed in Fish Tank UI #PERCENT: Shows as percentage (0-100%) #BUCKETS: Shows as whole buckets (B) #MILLIBUCKETS: Shows as millibuckets (mB) #Allowed Values: PERCENT, BUCKETS, MILLIBUCKETS waterDisplayUnit = "PERCENT" #BETA MODE Set to true to use the new entity-based water rendering system. #Set to false to use the vanilla waterlogging system. useEntityWaterRendering = false [mob] #Set to true to allow Drowned to be captured with the Fish Bag. allowDrownedCapture = false #Set to true to allow Guardians and Elder Guardians to be captured with the Fish Bag. allowGuardianCapture = false #Set to true to allow whales to be captured with the Fish Bag. #WARNING: Large fish like whales may eat smaller fish in the same tank! allowWhaleCapture = false #Set to false to prevent fish from hunting or hurting each other inside the fishtank. allowFishHunting = true #Set to false to prevent pufferfish from blowing up while in a fishtank. allowPufferfishPuffing = true #List of custom entity types or tags that can be caught with the Fish Bag. #Format for entities: "modid:entity_id" (e.g., "minecraft:cow") #Format for tags: "#modid:tag_id" (e.g., "#minecraft:fishes") customCatchableEntitiesByTag = ["example:dummy_entity"] #List of custom entities that can be caught with the Fish Bag by their string name. #Format: string name of the entity or part of it (e.g., "shark", "turtle") #Will match if the registry name or display name contains this string. customCatchableEntitiesByName = ["dummy_shark"] #List of entities that should NOT be added to the Fishtank or be collectable with the Fishbag, even if they are in the catchable list. #Format: string name of the entity or part of it (e.g., "shark", "turtle") #This acts as a temporary blacklist for the current session. blacklistedEntitiesByName = []